4/21/2021 0 Comments Factorio 0.15 Free Download
Fixed that selection-by-typing in listboxes would also trigger normal game actions.Reduced fluid wagon air resistance from 0.05 to 0.01 Scenario names are now localised.
Fixed a crash that would happen if the game exited due to a script error that happened immediately after deleting a force. Factorio 0.15 Mod Settings WouldFixed int mod settings would show incorrect values in the GUI. Fixed gun sounds would continue when switching weapons while firing. Fixed a performance issue caused by spawners being active all the time in peaceful mode. Fixed a crash when removing train stops next to other train stops and then building locomotives. Fixed a rare desync related to opening your player inventory. Fixed a crash when teleportingsetting the force of a offline roboport. Fixed inserters with custom pickupdrop locations from mods would retain the custom data when the mods were removed. Fixed a crash when deleting blueprint records from the blueprint library while another player is viewing the record tooltip. Fixed that some clients wouldnt be able to connect to a server when blueprints were being uploaded. Fixed that Factorio wouldnt start when run from an NFS partition. Scripting: Fixed that setting researched true on level-based research in progress wouldnt update the research level displayed. Fixed that game.writefile would cause desyncs if it failed due to file permission issues. Added events onplayersetupblueprint, onplayerdeconstructedarea, and onplayerconfiguredblueprint. Locomotive snaps to a train stop when placing the first locomotive next to the train stop. Changed automation and fluid wagon research so it doesnt have multiples of science packs per unit. For example, start-server-load-scenario basewave-defense will load the wave-defense scenario from the base mod. Graphics: Changed the icon of the automation research, so it is not confused with the logistics research. Bugfixes: Fixed that destroyed transport belt could leave zombified items in nearby tile Fixed inserter zombification at rail junctions Fixed visual seams on mapminimap Fixed that gate over rail could be rotated Fixed GUI size problems with the logistic networks GUI. Fixed that the headless server didnt close when it failed. Most typically because of script error) Fixed misaligned force color mask on capsule projectiles. Fixed crash when changing players controller, when player was controlling a vehicle with god controller. Fixed that exporting blueprints wouldnt respect the current filter options in the setup GUI.
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